Pulls & odds
Every capsule holds an NFT. Cheaper NFTs come out more often, and the price follows the average capsule.
How odds work#
Every capsule holds a real NFT. There are no duds.
Each collection has one value. An NFT's weight is one over the square root of its value, so cheaper NFTs come out more often: a Doge Capital NFT (0.3 SOL) is about 6× as likely as a Mad Lads (11.36 SOL).
weight = 1 / √value
P(NFT) = weight / Σ weights
P(tier) = Σ P(NFT) in that tier
EV = Σ P(NFT) × valueTiers are labels. Their odds follow from what is inside the machine, never from a setting, and a tier with nothing drawable is hidden.
Why this price#
A pull costs what an average capsule is worth, plus the real cost of buying a replacement, plus 10%: 5% creator, 4% buyback & burn, 1% Hiku. There is no fixed price.
price = EV × (1 + restock cost + 10% + surge)- Average capsuleWeighted by each NFT's chance
- 0.873 SOL
- Restock costFees and royalties to buy a replacement
- +0.044
- Creator 5%
- +0.044
- Buyback & burn 4%
- +0.035
- Hiku 1%
- +0.009
- SurgeOnly when drained faster than restocked
- +0
- Price
- 1.004 SOL
The restock cost is what the machine really pays in marketplace fees and royalties to buy a replacement, measured on every purchase (2%–10%). It is spent on NFTs, never burned. Pulls that strip cheap capsules raise the price a little; restocks bring it back.
One method for every machine#
Every machine and the Global pack price with this one method: the same formula, the same global mix and the same parameters. A creator chooses collections and a trading fee, never how pulls are priced.
- Two machines holding the same NFTs charge the same price and show the same odds.
- Prices can be compared across machines: a difference always comes from what is inside.
- No creator can tilt a machine toward jackpots or cheap pulls to draw players in.
- The trading fee is the token's own. It fills the machine and never changes the pull price.
Worked example#
A machine with 5 real collections and 35 NFTs, stocked to the global mix. Floors from OpenSea, 29 Sep 2026.





Orders#
Pull x1, x5 or x10. Each capsule is priced at the moment it is drawn, so on the example machine an x10 costs about 8% more than ten times the x1 price. Ten x1 pulls in a row cost the same.
- Estimated totalExpected prices plus the randomness fee
- 10.826 SOL
- Max per capsuleHighest expected price + 3%
- 1.211 SOL
- Escrowed10 × max + randomness fee
- 12.111 SOL
An order is at most x10 and at most 25% of the NFTs available. With fewer than 5 available the machine shows Restocking.
Price lock#
Your pull locks a maximum price per capsule. Each capsule is charged its price at settlement, never more than your maximum, and the difference comes back.
- Max price, locked when you pull
- 1.0340 SOL
- Charged at settlement
- 1.0039 SOL
- Refunded
- 0.0301 SOL
Refunds#
- Charged capsule
- Your maximum minus its price.
- Voided capsule
- Your whole maximum, when its price is above it, nothing is drawable, or its average value is below the minimum you set.
- No randomness
- After about a minute, anyone can expire the request. Everything you escrowed comes back.
- Missing prize
- If a won NFT is frozen or gone at claim, its price is refunded from the restock pot.
- Randomness fee
- Never refunded.
Surge#
When a machine is drained faster than it restocks, the price rises by 0.2 × the share of NFTs taken in the last one to two hours, up to +10%. The surge goes to restocking, so bursts pay for their own refill. Odds don't change.
Fees#
- Randomness feeOnce per order
- 0.0005 SOL
- Order sizeUp to 25% of available NFTs
- x1 · x5 · x10
- Payment
- SOL